Weapons
Weapons are equips used by the MC during combat. Every weapon has different Basic Attacks, Passive Skills, and Active Skills. In addition, there are four types of weapons - Swords, Firearms, Claymores, and Wands - with different combat styles.
Swords[edit | edit source]
Swords are a close-combat weapon that are usually sustained DPS-oriented.
Firearms[edit | edit source]
Firearms are a single-target long-range weapon that are usually sustained DPS-oriented.
Claymores[edit | edit source]
Claymore are a close-combat weapon that are usually burst DPS-oriented.
Wands[edit | edit source]
Wands are a long-range weapon that usually focus on AoE skills, as well as support and healing.
List of Weapons[edit | edit source]
A claymore developed by the Hunters Association R&D. Can be charged to deal heavy damage to Wanderers.
Sources
- Unlocked during Main Story 3-7
A claymore developed by the Hunters Association R&D.
Sources
- Unlocked during Main Story 2-4
A sword developed by the Hunters Association R&D.
Sources
- Unlocked during Main Story 1-3
A wand developed by the Hunters Association R&D. Can unleash flames to damage Wanderers.
Sources
- Unlocked during Main Story 4-9
Dual pistols blessed by the God of the Sea. Only those with a strong bond can use them. Their power blasts away sand and creates oceanic visions.
Sources
- Unlocked with Set: Abysswalker
A scepter symbolizing the power of Sea God. It is unknown to all that the god had gifted his heart and authority to his eternal follower before leaving the temple.
Sources
- Unlocked with Set: Dreamy Island
An honorable sword belonging to knights in the Order of Lightseekers. Its sharpened blade shimmers in the light. Many believe it can rend darkness itself.
Sources
- Unlocked with Set: Lightseeker
A sacred wand infused with the strength of prophets past. Can cleanse sins and call forth divine retribution.
Sources
- Unlocked with Set: Foreseer