Wanderers

From Love and Deepspace Wiki

Wanderers are the enemies that players fight against in battle in Love and Deepspace. There are several types of enemies, each with different features that affect their attack patterns.

Spacepedia[edit | edit source]

Wanderers
File:Wanderers Spacepedia image.png

These monsters are made from Metaflux. They first appeared from the Deepspace Tunnel in various forms. While most species lack intelligence, they are formidable. They attach humans and animals and are not easy to defeat.

List of Wanderers[edit | edit source]

See also: List of Wanderers

Basalt

Commonly seen in tall, snow-covered mountains. Can causes blizzards and avalanches. Massive in size, it is extremely powerful.

Battle Guide: Attack it at close range. Dodge its ranged attacks.

Commonly seen in ancient forests. Can cause earthquakes and fissures. Massive in size, it is extremely powerful.

Battle Guide: Be careful when it's near you and dodge its attacks.

Its origin can be traced back to pollution in mountainous regions. With its body covered in obsidian, it uses its claws to break rocks and absorb energy. Extremely fast, it can deliver precise attacks.

Battle Guide: Attack it at close range, and dodge its attacks.

Its origin can be traced back to polluted waters. Commonly seen in coastal areas and claims any territory it sets its sights on. Aggressive and territorial, it preys on the weak and fears the strong.

Battle Guide: Be on the lookout when this enemy burrows underground. Dodge its surprise attacks.

Its first appearance was during the Myst incident. Commonly seen on rainy days. Agile, it is Mystique's dark doppelganger.

Battle Guide: Stay on your toes when it's near you. Dodge its axes and tornados.

Having emerged for the first time from regions below sea level with anomalous energy fluctuations, it is covered in oceaninc crystals. It is currently one of the largest, most dangerous Wanderers known to humanity in terms of size and threat level.

Battle Guide: Stay on your toes when it's near you. Dodge its ranged attacks.

Commonly seen in the tundra. Their antlers are covered in bluish-purple ice. Agile, they emit a soft glow.

Battle Guide: Keep your distance from it and dodge its attacks that can give you frostbite.

Its origin can be traced back to ice fields and divergent plate boundaries. Its body is covered in crystallized solutes. It excels in long chases and uses cold temperatures to slow down its enemies.

Battle Guide: Keep an eye on the enemy's position. Dodge its skills to avoid being frostbitten.

Commonly seen in snowfields. Its body is covered in ice. While slow, it is aggressive and alert.

Battle Guide: Attack it aggressively at close range, and make sure to dodge its attacks with frostbite effect.

Commonly seen in snowfields. Its body is covered in icy blue frost. Aggressive and good at pouncing.

Battle Guide: Be careful when it lunges at you. Dodge its attacks.

Commonly seen in mountainous terrain and jungles. It either appears in pairs or groups. Its limbs resemble sickles, allowing it to swiftly and accurately cut down obstacles and block attacks.

Battle Guide: Stay on your toes when it's close to you. Quickly dodge its sharp blades.

Its origin can be traced back to magma from a volcanic eruption. Its body was formed when flowing lava converged, and its is covered in igneous rock. It is always burning and can scorch its surroundings.

Battle Guide: Quickly break its Protocore Shield to avoid being burned.

Often seen in ancient forests. Its form resembles that of a wyvern with black wings. It is usually accompanied by howling winds and thunder.

Battle Guide: Keep your distance from it and dodge its various attacks.

This fledgling is not as strong as a fully grown Foulwings, but it flies very quickly.

Battle Guide: Stay on your toes when it's near you. Dodge its ranged attacks.

Its origin can be traced back to cold ice fields. It exudes a freezing aura and can condense the moisture in the air into ice. It is easily provoked by those who attempt to distance themselves from it.

Battle Guide: Try staying close to it when attacking to prevent it from becoming too aggressive.

Its origin can be traced back to polluted waters. Commonly seen in colder seas, its body is covered in wave-like patterns. It attacks with two blades.

Battle Guide: Stay on your toes when it chases you. Don't let it catch you.

First spotted next to a garbage can. Looks cute yet sad. It is determined to break people's hearts.

Battle Guide: Stop Heartbreaker from collecting love letters. Or else you'll have to face the consequences!

Origin unknown. Suspected to be capable of manipulating the human mind and causing hallucinations. It is agile and can teleport.

Battle Guide: Be careful when it's near you and dodge its attacks.

Origin unknown. It has exceptional marksmanship skills. Agile, it can deliver precise attacks.

Battle Guide: Attack it at close range. Dodge the shockwaves.

Origin unknown. Can appear and disappear at will, the laws of reality not affecting it.

Battle Guide: Be careful when you're being chased by it. Dodge its various attacks.

Its origin can be traced back to ice fields and divergent plate boundaries. Its skeleton is extremely rigid and cold. Its scales are made of mica, and it is capable of lowering the temperature of its surroundings.

Battle Guide: Keep your distance form it, and make sure to dodge its various attacks to avoid being frozen.

Its origin can be traced back to volcanic activity. Commonly seen near lava lakes and lava flows. Capable of increasing temperatures and frequently causes fires. Massive in size, it is extremely powerful.

Battle Guide: Keep your distance form it and dodge the rocks it summons.

Its origin can be traced back to volcanic activity. Within its body is unstable magma which can be released to burn its surroundings.

Battle Guide: Keep your distance from it. Make sure to dodge its various attacks to avoid being burned.

Often seen in volcanic areas. Its form resembles that of a wyvern covered in red-gold scales. Its large wings can create a firestorm.

Battle Guide: Keep your distance from it and dodge its various attacks.

Its origin can be traced back to metal that was melted by magma. Lava flows beneath its hardened shell. It has as solidified body.

Battle Guide: Avoid being too far away to prevent a large-scale explosion. Stay as close as possible and avoid the lava.

First spotted under a lemon tree. It smells sour and attacks any creature it sees using lemons.

Battle Guide: Use Lemonette's green lemons against itself to destroy its shield.

Its origin can be traced back to light and darkness. Often lurking in the shadows of objects. Aggressive towards sources of light, it can change its form.

Battle Guide: Be on the lookout when it quickly lunges at you. Take appropriate action when its form changes.

Its origin can be traced back to volcanic activity. Its body is covered in hardened magma and contains lava that can erupt at any moment. Volatile and dangerous, it is always ready for a fight.

Battle Guide: Stay away from the enemy to avoid explosions.

Commonly seen around cliffs. Can easily manipulate vines to defend its territory. Massive in size, it is extremely powerful.

Battle Guide: Pay close attention to how it uses its vines. Dodge its ranged attacks.

Its origin can be traced back to the eerie atmosphere of swamps, forests, and old buildings. It exudes a frighteining aura. It may not possess strong offensive capabilities, but it excels at gathering energy for its allies.

Battle Guide: Interrupt it when it tries to heal. Quickly get rid of it to prevent it from healing enemies.

Commonly seen in tropical forests. Its body is covered in green crystals. Whenever it appears, the surrounding area becomes unusually humid. It lurks in the dark corners of the forest, waiting for the right moment to strike.

Battle Guide: Prioritize killing it to avoid debuffs. Attack it in close range.

Often seen in arcades and toy stores. Its appearance is reminiscent of a mascot character sitting behind a counter where people exchange tokens. It loves using gold as its weapon.

Battle Guide: Dodge the present Mr. Beanie summons. Destroying them increases your ATK.

Its first appearance was during the Myst incident. Can enter a Shadowy or Azure State, thus becoming Dark Myst or Pale Myst respectively. Difficult to track down.

Battle Guide: Dodge the attacks and break Myst's shield ASAP.

Its origin can be traced back to polluted waters. Commonly seen in colder seas, it can use ice to defend itself from potential threats.

Battle Guide: Keep your distance from it and dodge its ice attacks.

Its first appearance was during the Myst incident. Commonly seen on rainy days. Unpredictable, it is Mystique's snow-white doppelganger.

Battle Guide: Stay on your toes when it's near you. Dodge its various attacks.

Its origin can be traced back to craters left behind by meteorites. it continuously absorbs Metaflux to reinforce its rock exterior. Massive in size, it is extremely powerful.

Battle Guide: Be careful when it's near you and dodge its attacks.

Its origin can be traced back to ice fields. Within its body are unstable crystals which can be released as ice projectiles.

Battle Guide: Keep your distance form it, and make sure to dodge its various attacks to avoid being frostbitten.

First spotted during a failed circus performance. It loves to smash things. The more havoc it wreaks, the more excited it gets.

Battle Guide: Destroy Pumpkin magus's bombs or else they'll explode.

This Wanderer can make people sleepy. Frequently appears in brightly lit office buildings and around those who have night shifts. Since sleep is its highest priority, it will try its best to put a lively individual to sleep.

Battle Guide: Pop Snoozer's bubbles. Or else you'll be in danger.

Commonly seen in the wilderness and mountain ranges. It resembles a feline predator. With a serrated appearance, it can shoot lasers. Agile and good at pouncing.

Battle Guide: Be careful when it lunges at you. Dodge its lasers.

Its origin can be traced back to a mirror's reflection. It lurks within any object that reflects light. It quickly traverses between mirrors using light.

Battle Guide: Be careful when it lunges at you and watch out for its AoE attacks.

Its origin can be traced back to a mirror's reflection. It is aggressive and good at defending itself.

Battle Guide: Be careful when it's near you. Quickly attack it when it's charging.

Its origin can be traced back to a mirror's reflection. Agile, it is adept at attacking.

Battle Guide: Be careful when it's near you and dodge its attacks.

Its origin can be traced back to an abnormal thunderstorm. Its body is covered in electrified crystals. The sword-like horns on its head wield great power.

Battle Guide: Keep your distance from it and dodge its attacks when it's electrified.

Its origin can be traced back to pollution in mountainous regions. The excellent hunting skills and agility allow it to move and jump quickly. The tip of its tail is extremely sharp.

Battle Guide: Quickly get rid of it to prevent it from healing, and dodge its various attacks.

Its origin can be traced back to the pollution in forests. It is unable to fly, for light has damaged its wings. Swift as the wind, it often appears in groups during the rainy season.

Battle Guide: Attack it at close range, and dodge its attacks.

Commonly seen in high-altitude forests and mountains. Can cause geological disasters such as landslides. Massive in size, it is extremely powerful.

Battle Guide: Be careful when it starts rolling. Dodge its lunging attacks.