Hunter Wand

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Hunter Wand

Hunter Wand
Wand
Support
AoE
Heal

A wand developed by the Hunters Association R&D. Can unleash flames to damage Wanderers.

Sources

Skills

Magnetic Pulse

Magnetic Pulse

Basic Attack

Wield a wand to start a combo up to 4 hits. Deals DMG equal to 288+154% ATK + 609% DEF.

  • First Strike: 72+96% ATK DMG
  • Second Strike: 79+106% ATK DMG
  • Third Strike: 85+115% ATK DMG
  • Fourth Strike: 94+125% ATK DMG

Charged Attack forces the enemy into the air, dealing 122+162% ATK DMG.

Magnetic Resonance

Magnetic Resonance

Passive Skill

Your Charged Attack is Empowered with an increased attack range every 15s, dealing 265+353% ATK DMG.

Magnetic Nexus

Magnetic Nexus

Active Skill
Cooldown: 10s
Cost: 1

Create Magnetic Nexus that inflicts 6+8% ATK DMG on enemies within its range.

When a Magnetic Nexus is active, all allied units restore HP equal to 30+40% ATK when attacking enemies.

Outfit Preview

File:Hunter Wand front.png
Hunter Wand - Front View
File:Hunter Wand back.png
Hunter Wand - Back View
File:Hunter Wand left.png
Hunter Wand - Left View
File:Hunter Wand right.png
Hunter Wand - Right View