Template:Battle type description: Difference between revisions

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|Protect Stabilizer Anchor=The energy stabilizer anchor has been deployed in the Protofield. Protect it from Wanderers.
|protect stabilizer anchor=The energy stabilizer anchor has been deployed in the Protofield. Protect it from Wanderers.
|defeat all wander
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|defeat all wanderer
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|defeat all wanderers=A dormant Wanderer is present in the Protofield. It has a shield that nullifies all attacks. The entity attracts minions towards it and converts them into energy to enhance its strength. Once all minions are killed or assimilated, the Wanderer will awaken. Destroy the minions before it's too late.
|#default=
|defeat frenzy wander
|defeat frenzy wanderer=A Wanderer in a frenzy state has appeared and is more powerful than others. Its Frenzy Energy dissipates after 20 seconds. Defeating it quickly absorbs the energy, enhancing the ATK of your team.
|destroy protocore clusters=The Metaflux from the 2 Protocore Clusters will summon more Wanderers. When being destroyed, the Protocore Clusters will explode and deal great damage to nearby Wanderers. Please destroy all the Protocore Clusters within time.
|fading strength=When an ally's HP falls below 70%, they will be weakened and deal less DMG.
|frenzy activation=As a result of energy fluctuations, the Wanderer will enter a Frenzied State in 45s and deal increased DMG.
|activate beacon=The beacon for environmental data collection has been placed in the Protofield. It activates upon detecting an Evolver. Stay within its range until it completes the data transmission process. Be careful, Wanderers can corrupt the data by getting too close to the beacon. Eliminate them to ensure the process is successful.
|deepspace fissure=A Deepspace Fissure will occasionally appear, dealing DMG over time. The longer one remains in the Deepspace Fissure, the more DMG one takes.
|distant advantage=If there are 8+ meters between the Wanderer and the Team, the Team will take additional DMG when attacked.
|protocore shield=The Wanderer's Protocore Shield grants additional DEF. Once the shield is broken, the Wanderer's DEF is reduced.
|cornered retaliation=The Wanderer will deal more DMG the lower its HP is.
|corrosive strike=Whenever a Wanderer lands an attack, a stack of Corrosion will be applied, which deals DMG over time. The greater the stack count, the greater the DMG.
|objectives
|complete task objective=The Metaflux within the Protofield keeps spawning Wanderers. Please eliminate as many Wanderers as possible within time limit. The Metaflux may deal extra damage. Be careful!
|#default=Battle type description not found. Add it to Template:Battle type description.
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Latest revision as of 10:18, 23 March 2024